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Thread Statistics | Show CCP posts - 1 post(s) |

Cat Troll
Systems Federation Coalition of Galactic Unity
278
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Posted - 2013.05.08 20:51:00 -
[1] - Quote
Logged on today, it says 3k players are on. I go to the forums and apparently 5k players is the max since Uprising. Considering this is a FREE TO PLAY "AAA" shooter, that's really, REALLY low.
Rejoice capsuleers who hated Dust bunnies, you probably won't have to deal with them soon! Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |

Cat Troll
Systems Federation Coalition of Galactic Unity
282
|
Posted - 2013.05.08 20:58:00 -
[2] - Quote
Unsuccessful At Everything wrote:Um, this forum is reserved for "Eve is dying' posts.
Please place the 'DUST is dying' posts in the proper forum.
Mmmkay thanks. This is a public service announcement. EVE isn't dying, its healthier and bigger than ever. Dust is dying, you may now bash CCP for wasting development time for EVE. Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |

Cat Troll
Systems Federation Coalition of Galactic Unity
282
|
Posted - 2013.05.08 21:11:00 -
[3] - Quote
GreenSeed wrote:Dust is still on beta, and the influx of "tourists" has severely dwindled since the beta started. the players that are playing it now are already hooked on it and will continue after live, also you should keep in mind, that the game has some mayor fluctuations between weekdays and weekends. there's 3x the players on weekends.
starting off the current 4k players i see usually, its not crazy to expect 50k+ players online at the same time on the first 3 months evening out to 16k - 20k on the next 10 months once the "tourists" move on to the next new thing.
considering that eve has an average of 35k players online at any given time i would say that aiming for 16k sustained is a fairly realistic and attainable goal, specially on a free to play game.
the real question is will dust pay for itself or will EVE have to found it? CCP doesn't disclose the "dollar per player" that's being spent, and even if they did, money spent on Beta is hardly an indication of how the game will fare on live. A few problems with that: Dust is releasing on the 14th of May, and boy is it not ready for release. This game will be hammered by bad reviews all around, which won't help in the playerbase growth. Those 5k players? That was on the day of release on a much advertised update. As the build gets older, player counts will drop to even lower than that. Also, EVE is a subscription based MMO, Dust is free to play, in most games only 5% of the playerbase spends any amount of money on it. Even lower on a monthly basis. At this rate, it will take over 200 years to recoup the investment for Dust. Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |

Cat Troll
Systems Federation Coalition of Galactic Unity
282
|
Posted - 2013.05.08 21:13:00 -
[4] - Quote
Legendary Troll wrote:Would have +1'd you if you had the presence of mind to say soonGäó. Can I haz +1 now? Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |

Cat Troll
Systems Federation Coalition of Galactic Unity
282
|
Posted - 2013.05.08 21:17:00 -
[5] - Quote
Legendary Troll wrote:Would have +1'd you if you had the presence of mind to say soonGäó. Also, Quote:At this rate, it will take over 200 years to recoup the investment for Dust. What was the total investment vs income? You would need those numbers to calculate your answer. Thanks in advance. Last I checked, 20mil was invested into Dust. Might be higher now. Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |

Cat Troll
Systems Federation Coalition of Galactic Unity
282
|
Posted - 2013.05.08 21:21:00 -
[6] - Quote
baltec1 wrote:EVE started out with around the same number. EVE is a subscription MMO, guaranteed 15 dollars a month per player. In the Dust the player pays when he wants to, and can play all day long. Also, there are fees on the PS3 that don't exist on PC, hence whatever profit they make is even lower. Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |

Cat Troll
Systems Federation Coalition of Galactic Unity
282
|
Posted - 2013.05.08 21:22:00 -
[7] - Quote
GreenSeed wrote:Cat Troll wrote: Also, EVE is a subscription based MMO, Dust is free to play, in most games only 5% of the playerbase spends any amount of money on it. Even lower on a monthly basis. At this rate, it will take over 200 years to recoup the investment for Dust.
except sony paid for most of it, and they paid for it to pave the way for their release of Planetside2 on the PS4. CCP is paying to keep it running, how long is really up to the dollar/player spent, and we don't know that yet. Wait what? Where did you get that Sony paid for it? Why would they even do that? Lolwut: "Yes, you kids don't know how lucky you have it. These days noobs get given free tackle ships for PvP but back in the old days the only tackle ships we were given were our pods. We had to use them to bump their rookie ships out of alignment to stop them warping off." |
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